



GTX1060 can do 50% of what GTX1080 can do, around roughly there.ĬPU is limiting factor there, I have lot of stuff running background, like browsers etc. Here is example, graphics are set to LOW and this is i7-6700 with gtx1080, notice how there is not 60fps and GPU load is 47%: on, BeamNG is heaviest game around on CPU and GPU in that sense.Įven with low settings there is some huffing and puffing at WCUSA, when for some other maps GPU fans rarely even spin on if I play at low. Still, for WCUSA those specs are not that great and with laptop thermal throttling comes to play quite soon at full load.Īlso if there is dust collected to cooling fins of laptop it degrades performance really fast and dust needs to be cleaned of usually every now and then, but WCUSA is one of the most demanding things you can game on, don't know many games where my system is pushed equally hard than with single bus at WCUSA, high graphics, reflections low and SSAO etc. off, textures can be normal, Anisotropic filtering can be 8x or something, pretty much everything else to low or lowest and resolution to 720p, then by using custom settings, setting those one by one level higher it is possible to find best compromise between graphical quality and performance. card just can't keep up with computations needed, so laptop with 1050 and probably quite weak CPU compared to desktop CPU, is also giving issues, especially if using shadows or heavier vehicles. Click to expand.No he did not, he did say he is using low settings, also resolution comes to play, 1050Ti is pretty much 720p only at WCUSA because of high polycount etc.
